Adobe After Effects Cc 2014

  
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Adobe After Effects
Original author(s)Company of Science and Art
Developer(s)
  • CoSA (1992-1993)
  • Aldus (1993-1994)
  • Adobe Systems (1994-present)
Initial releaseJanuary 1993; 26 years ago
Stable release
CC 2019 (16.0.1.48) / December 10, 2018; 9 months ago
Written inC++[citation needed]
Operating systemWindows 10 (x64 only) v1703 and later, macOS 10.12 Sierra or later
TypeVisual effects, Motion graphics, Compositing, Computer animation
LicenseTrialware, software as a service (SaaS)
Websitewww.adobe.com/products/aftereffects

Adobe After Effects CC 2014 has been equipped with a variety of effects that allow you to transform and animate any objects, creating animation from Shape and you can also create animations with script code (know as Action Script on Adobe Flash Professional) to produce a more dynamic movement. With all this said, the main purpose of this article is to see how well After Effects 2014 is able to utilize multiple CPU cores - also known as multi-threading - to help determine what type of CPU (either one with a high frequency or a high core count) will give you the best possible performance.

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Adobe after effects cc 2014 serial key for mac

Adobe After Effects is a digital visual effects, motion graphics, and compositingapplication developed by Adobe Systems and used in the post-production process of film making and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation. It also functions as a very basic non-linear editor, audio editor, and media transcoder. In 2019, the program won an Academy Award for scientific and technical achievement.[1]

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History[edit]

After Effects was originally created by David Herbstman, David Simons, Daniel Wilk, David M. Cotter, and Russell Belfer[2] at the Company of Science and Art in Providence, Rhode Island, where the first two versions of the software, 1.0 (January 1993)[3] and 1.1, were released by the company. CoSA along with After Effects was then acquired by Aldus corporation in July 1993, which was in turn acquired by Adobe in 1994, and with it PageMaker. Adobe's first new release of After Effects was version 3.0.

The following is the list of versions of After Effects over the years, including the first two versions released by CoSA.

Adobe After Effects Cc Free Download

DeveloperDateIconVersionCodenameMajor features added
CoSAJanuary 19931.0EggLayered compositing with mask, effect, transforms, keyframes; Mac only
May 19931.1More effects
AldusJanuary 19942.0TeriyakiTime Layout window, image sequence support, motion blur, multi-machine rendering, frame blending, proxies
May 19942.0.1Power Macintosh version (PPC)[4]
AdobeOctober 19953.0NimchowRender queue, bezier masking, time remapping, keyframe assistants (wiggler, motion sketch, smoother), multiple effects per layer, advanced keying, velocity graph, 1/2/4 point motion tracking, motion math, first Japanese version, layer transfer modes, continuously rasterize Illustrator files, Photoshop as comp import with layer/transfer mode/alpha channel support, 3:2 pulldown, non-square pixel support
April 19963.1File formats, multiprocessing; last Mac 680x0 version
May 19973.1 (Windows 95/NT)Dancing MonkeyFirst Windows version, contextual menus, first French and German versions; in November 1997, Path Text effect and Animated GIF output were released for free to registered users of 3.1[5]
January 19994.0ebeerTabbed windows, movable time layout columns, multiple masks per layer, warping effects, particle playground, audio effects, transform effect, adjustment layers, align palette, rulers and guides, RAM preview, glows/blurs no longer clip at layer edge, Premiere import, Illustrator layers support, label colors in timeline; first simultaneous Mac and Windows release
September 19994.1BatnipFlowchart view, watch folder, 3D channel effects, collect files command, auto deinterlacing, sequence layers, save favorite effects (.ffx), separate text fill/stroke, 30,000×30,000 image support
April 2001[6]5.0Melmet3D layers, 3D lights, dynamic previews, parenting, vector paint, expressions, pick whip, draw/edit masks in comp window, integration of Atomic Power plug-ins (foam, wave world, card dance, shatter, vegas), 16 bits per channel color, Illustrator transparency support, SWF export, mask colors, mask motion blur, mask expansion, RAM Preview region of interest, Photoshop 6 vector mask import, PDF import, solo switch, scrubbable property values, custom workspaces, effect reordering, PAR correction, reveal file on disk, reduce project, trim comp to work area, >2GB movie output
January 7, 2002[7]5.5FauxfuAdvanced 3D renderer, multiple 3D views, import camera data, colored shadows, projection layers, effects palette, post render actions, advanced lightning, adjustment layer lights, smart mask, looping via expressions, RealMedia output, expression controllers, Zaxwerks 3D Invigorator Classic bundled; first OS X version
August 20036.0FoodfitePaint, scripting, text layers and animators, editable Photoshop text layers, OpenGL support, new motion tracker, Rotobezier, Keylight, Liquify, Scribble, Dust & Scratches, background rendering of RAM Previews
June 16, 20046.5ChambantAdvanced clone tool, presets gallery, grain management, integration of Cycore Effects plug-ins, Color Finesse bundling, disk caching, Firewire video output, interface light/dark controls, motion track with scale, Grain Surgery bundling, AAF and OMF support[8]
January 20067.0ClamchopNew unified window UI, timewarp, graph editor, OpenGL 2.0 support, 32 bpc HDR color, 32-bit audio, Adobe Bridge support, display color management, dynamic link with Premiere Pro, script editor, auto save, Photoshop file creation, smart blur, lens blur, per-character text blurring, first Spanish and Italian versions
July 2, 2007CS3 (8.0)MetaloafShape layers, puppet tool, brainstorm, clip notes, Photoshop vanishing point import, adaptive motion blur, per character 3D text animation, real-time audio playback, simultaneous multi-frame rendering, SWF vector import, 32-bit linear blending, full color management; first Universal Binary Intel Mac version
February 22, 2008CS3 (8.0.2)LoafdotPanasonic P2 support; last Mac PowerPC version
September 23, 2008CS4 (9.0)ChinchilladaQuickSearch in the project and timeline, mini-flowchart, breadcrumbs, live PSD 3D layer import, separate XYZ, Imagineer Mocha bundled, cartoon effect, XFL export, XML export, XMP metadata,
December 10, 2008CS4 (9.0.1)ChinchidottaRED R3D file support (via REDCODE v1.3 plugin)
May 29, 2009CS4 (9.0.2)LottadottaClip-level RED R3D support (via REDCODE v1.7 plugin), XDCAM HD (Avid-style MXF) support
October 6, 2010[9]CS4 (9.0.3)YaddadottaFixes 'locking existing frames' message delay at start of RAM preview, decreased performance due to Wacom driver conflict, aerender not shutting down background processes, and miscellaneous crashes especially on Mac OS X 10.5 during drag-and-drop operations
April 30, 2010[10]CS5 (10.0)Esgocart64-bit native (mandatory) on OS X and Windows, Roto Brush tool, Refine Matte effect, mocha v2, LUT support, AVC-Intra import and improved RED (R3D) support, Align panel improvements, Synthetic Aperture Color Finesse 3, Digieffects FreeForm, auto-keyframe mode,[11] animated GIF export functionality removed.
September 3, 2010[12]CS5 (10.0.1)EsgodotRED updates (color science v2, ROCKET, RMD metadata), improved LUT compatibility (.3dl with floating-point values or 3DMESH/Mesh keywords, or saved from ASSIMILATE SCRATCH systems), updates to bundled third-party plug-ins
April 8, 2011[13]CS5 (10.0.2)EsgodohFixes an 'Unexpected data type' error opening project with missing effects, a crash with Directional Blur and other effects on computers with 16 or more logical processors, and a crash opening a composition created by Automatic Duck Pro Import AE.
April 11, 2011[14]CS5.5 (10.5)CodnameWarp Stabilizer effect, Camera Lens Blur and camera layer improvements for depth-of-field and bokeh, source timecode support and Timecode effect enhancements, stereoscopic 3D rig creation and improved 3D Glasses effect, light falloff, CinemaDNG import, expanded RED (R3D) features, XDCAM EX and XDCAM HD output, integration with Adobe Audition CS5.5, save project as CS5.
June 30, 2011[15]CS5.5 (10.5.1)CodotFixes for delay when typing in a text layer if mouse pointer was above the Composition panel, and inability to use an upgrade serial number.
April 23, 2012[16]CS6 (11.0)SpinalTapasGlobal Performance Cache, 3D Camera Tracker, ray-traced and extruded text and shapes, variable-width mask feather, Automatic Duck Pro Import for importing projects from other applications, including Final Cut Pro and Avid software, new and improved GPU acceleration features, Rolling Shutter Repair effect, Mocha for After Effects CS6, new and updated effects. Live PSD 3D layer import was removed.
May 25, 2012[17]CS6 (11.0.1)BigDottomSupport for Nvidia GeForce GTX 680, AtomKraft.
October 12, 2012[18]CS6 (11.0.2)NoneMoreDotSupport for more Nvidia cards and Intel HD Graphics, new memory handling preference allowing reversion to CS5.5 behavior.
June 17, 2013[19]CC (12.0)SconehengeMaxon Cinema 4D Lite and Cineware integration, Refine Edge tool, Refine Soft Matte, layer snapping, Warp Stabilizer VFX
October 31, 2013[20]CC (12.1)Plabt Blue RibbonOS 10.9 and Retina support, mask tracker, Detail-preserving Upscale effect, property linking, improved snapping
December 13, 2013[21]CC (12.2)Pinot ButterAutomatic creation of folders for image sequences, command to convert parametric shape layer paths to Bézier paths, more snapping improvements, lots of small 'polish' improvements
June 18, 2014[22]CC 2014 (13.0)Goatmeal Stout[23]Key Cleaner effect and Advanced Spill Suppressor effect, After effect text templates created in After Effects editable in Premiere Pro, compositing options for each effect including ability to confine the area affected by each effect with masks, import of Sony RAW footage (raw files from F5, F55, and F65 cameras), import of MPEG-4 SStP (Simple Studio Profile) Sony SR MXF files, video preview on external monitor using Mercury Transmit
Sept 7, 2014[24]CC 2014.1 (13.1)Hefe MarathonHigh-DPI content and UI (Mac OS, Windows), refreshed 'blue' UI, Copy With Relative Property Links command, color management for Dynamic Link, Maxon CINEMA 4D Lite R16 and CINEWARE 2.0, Collect Files for CINEMA 4D assets, native GoPro CineForm codecs, scripting improvements for text layers
Dec 16, 2014[25]CC 2014.2 (13.2)Finish LimeMore scripting improvements for text layers, expression access to dynamic layer bounds, new keyframe icons.
June 15, 2015[26]CC 2015.0 (13.5.0.347)Mussel CarUninterrupted playback, new Adobe Character Animator (Preview 1), support for Creative Cloud libraries, face tracker, Maxon CINEWARE v2.0.16, smooth experience and interaction for the user even when rendering is in progress.
November 30, 2015[27]CC 2015.1 (13.6.0)Currant TimeCharacter Animator (Preview 3), refinement of playback performance and interaction, multi-touch gestures, stacked panel groups, new Lumetri Color effect, additional ICC profiles, two new Cycore FX plugins.[28]
January 27, 2016[29]CC 2015.2 (13.7.0)FibonachosMaxon CINEWARE v3.0 (R17) (including support for the Take system, OpenGL renderer, and syncing timelines between After Effects and Cinema 4D), option to auto-save when starting Render Queue, improvements to Cache Before Playback previews.
June 21, 2016[30]CC 2015.3 (13.8.0)AbbacoreNew playback architecture, Maxon Cineware 3.1, export 3D text and shape layers to Maxon CINEMA 4D, GPU accelerated effects (Lumetri Color, Gaussian Blur, and Sharpen), improved caching and playback of image sequences, send compositions from Render Queue to Media Encoder, Character Animator (Preview 4)
November 2, 2016[31]CC 2017 (14.0)CodfatherCINEMA 4D rendering engine for 3D compositions, Creative Cloud Team Projects (Beta), Real-time playback of unaltered source media, more GPU accelerated effects, Live Text Template improvements, Date & Time Tokens, Also includes: Better UI retina support, improved markers, scripting enhancements, Adobe Media Encoder export improvements.
January 18, 2017[32]CC 2017.1 (14.1)The Codfather Part TunaAbility to save Team Projects as local projects.
April 19, 2017[33]CC 2017.2 (14.2)PlabtjacksLumetri Scopes, Effect Input Layer Options, Camera-shake deblur, multiple GPU optimizations.
June 13, 2017[34]CC 2017.2 (14.2.1)Blueberry PlabtjacksPerformance improvements and bug fixes.
October 18, 2017[35]CC (15.0)Darth TaterData-driven animation and JSON import, expression access to path points, immersive/360 VR tools (formerly Mettle Skybox), GPU accelerated motion blur, new font menu, font ligature support, keyboard shortcut editor, Maxon CINEMA 4D Lite R19.
January 22, 2018[36]CC (15.0.1)Tater DotsARRI ALEXA Mini MXF/ARRIRAW format support, HEVC (H.265) QuickTime support, variable frame rate footage audio sync improvements, GPU memory optimization for VR, and bug fixes.
April 3, 2018[37]CC (15.1)AnniverceleryMaster Properties for nested compositions, Advanced Puppet Engine,. Oscars.org Academy of Motion Picture Arts and Sciences. 2018-12-12. Retrieved 2019-02-14.
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  • External links[edit]

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